Nov-16-2020, 06:33 PM
I have got a legacy Python with blender code:
I saw few example of how to embed Python code into a VC++ app, but they are only few simple Python calls:
import bpy import bmesh .... def debug(is_debug): if is_debug: bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1) time.sleep(2) ... bpy.context.scene.objects.active = SG bpy.ops.object.mode_set(mode='TILE')... and so on ...
I saw few example of how to embed Python code into a VC++ app, but they are only few simple Python calls:
Py_Initialize(); ... obj = PyRun_String(expr, Py_eval_input, main_dict, NULL); ... Py_Finalize();Is there any chance to use python blender code embedded into a VC++ app, with python window embed into a VC++ window ? Or is impossible ?