Feb-23-2017, 09:01 AM
I have created a 3D model for my game,but how do I bring it into Python with OpenGL for drawing?
Note:my model is created in blender.
I heard that I need to bring in the vertices,edges,face,etc value and store it first,how do I do that?
Note:my model is created in blender.
I heard that I need to bring in the vertices,edges,face,etc value and store it first,how do I do that?