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 [Kivy] Chagne a button's function after its first pressed
I'm making a hidden object game, and I decided to use Kivy because I wanted to try it out.
One of the triggers for finding one of the hidden objects is clicking on the text "Not here" after the player has clicked this button, I want the on_press function to be changed so that the button no longer does anything. when I run my current code I get the error 'AssertionError: None is not callable' in sdl2

here is my current code, the place I assign the dummy function 'nothing()' is in the clk() function
from import App
from kivy.uix.button import Button
from kivy.uix.boxlayout import BoxLayout
class myLayout(BoxLayout):
    def __init__(self, **kwargs):
        super(myLayout, self).__init__(**kwargs)

        global btn
        btn = Button(text = "Not here")


    def nothing(self):
        do = 'nothing'

    def clk(self, obj):
        print("you found one")

class GameApp(App):
    def build(self):
        mL = myLayout()
        self.title = "We don't have any chemical weapons"
        self.icon = "Hussein.ico"
        return mL
if __name__ == "__main__":
here's the full error
[INFO ] [Base ] Leaving application in progress... Traceback (most recent call last): File "C:/Users/youre/Desktop/project/", line 28, in <module> GameApp().run() File "C:\Program Files\Python37\lib\site-packages\kivy\", line 826, in run runTouchApp() File "C:\Program Files\Python37\lib\site-packages\kivy\", line 502, in runTouchApp EventLoop.window.mainloop() File "C:\Program Files\Python37\lib\site-packages\kivy\core\window\", line 727, in mainloop self._mainloop() File "C:\Program Files\Python37\lib\site-packages\kivy\core\window\", line 460, in _mainloop EventLoop.idle() File "C:\Program Files\Python37\lib\site-packages\kivy\", line 340, in idle self.dispatch_input() File "C:\Program Files\Python37\lib\site-packages\kivy\", line 325, in dispatch_input post_dispatch_input(*pop(0)) File "C:\Program Files\Python37\lib\site-packages\kivy\", line 231, in post_dispatch_input listener.dispatch('on_motion', etype, me) File "kivy\_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch File "C:\Program Files\Python37\lib\site-packages\kivy\core\window\", line 1360, in on_motion self.dispatch('on_touch_down', me) File "kivy\_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch File "C:\Program Files\Python37\lib\site-packages\kivy\core\window\", line 1376, in on_touch_down if w.dispatch('on_touch_down', touch): File "kivy\_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch File "C:\Program Files\Python37\lib\site-packages\kivy\uix\", line 460, in on_touch_down if child.dispatch('on_touch_down', touch): File "kivy\_event.pyx", line 707, in kivy._event.EventDispatcher.dispatch File "C:\Program Files\Python37\lib\site-packages\kivy\uix\behaviors\", line 151, in on_touch_down self.dispatch('on_press') File "kivy\_event.pyx", line 703, in kivy._event.EventDispatcher.dispatch File "kivy\_event.pyx", line 1214, in kivy._event.EventObservers.dispatch File "kivy\_event.pyx", line 1138, in kivy._event.EventObservers._dispatch File "C:/Users/youre/Desktop/project/", line 19, in clk btn.bind(on_press=self.nothing()) File "kivy\_event.pyx", line 419, in kivy._event.EventDispatcher.bind AssertionError: None is not callable
Initially, in __init__, set:
self.func_to_run = self.clk

change button bind to:

then when you want to change what btn does:
self.func_to_run = self.new_func
should not have open/close brackets after self.nothing, by doing this the bind is to the result of self.nothing which is None

change it to

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