I want to make a simple platforming game where the player must reach the end, but at the moment I just have 2-way movement (right and left) is there any way I could simulate gravity?
Some notes: I am not using pygame.
Edit: here is the code I have,
Some notes: I am not using pygame.
Edit: here is the code I have,
import turtle import time pause = 0.1 #screen Screen = turtle.Screen() Screen.title("Block") Screen.bgcolor("white") Screen.setup(width=1280, height=720) Screen.tracer(0)#turns off the screen updates #game Block = turtle.Turtle() Block.speed(0)#no slow down with animation speed Block.shape("square")#shape Block.color("black")#color not colour Block.penup()#stops drawing Block.goto(0,0)#spawns in Block.direction = "stop"#cant you read #fucntions def go_up(): Block.direction = "up" def go_down(): Block.direction = "down" def go_left(): Block.direction = "left" def go_right(): Block.direction = "right" def move(): if Block.direction == "up": y = Block.ycor() Block.sety(y + 20) #time.sleep() elif Block.direction == "down": y = Block.ycor() Block.sety(y - 20) elif Block.direction == "left": x = Block.xcor() Block.setx(x - 20) elif Block.direction == "right": x = Block.xcor() Block.setx(x + 20) #keyboard Screen.onkeypress(go_up, "w") Screen.onkeypress(go_down, "`") Screen.onkeypress(go_left, "a") Screen.onkeypress(go_right, "d") Screen.listen() #gameloop while True: Screen.update() move() time.sleep(pause) Screen.mainloop()