Dec-17-2016, 10:10 PM
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Dec-17-2016, 10:32 PM
(Dec-17-2016, 10:10 PM)ichabod801 Wrote: [ -> ]Eve Online uses a lot of Python, though.
That is pretty cool! I didn't know it. Do you know more exactly what parts of the game use Python by chance?
I would guess it's things like running servers, handling events, data etc... and not the core game engine itself... or is it?
Dec-18-2016, 03:26 AM
I'm not sure, I just remember hearing about it. According the main Python page Industrial Light and Magic uses it for batch processing millions of frames across a network of computers running different OS's
Dec-18-2016, 09:45 AM
Oh yes, I heard about Python in Star Wars. What more could a Python nerd ask for =)
Dec-19-2016, 05:54 AM
yes,it can,but you must check your computers specification first.(make sure it is high enough)
Big game , animation and etc company have strong cpu and render farm to speed up their compiling and interpreting process.
Big game , animation and etc company have strong cpu and render farm to speed up their compiling and interpreting process.
Dec-19-2016, 08:49 AM
i wrote a little test script to use as much memory as it can. it's taking quite a while.
it's using 95% of memory and 20% of CPU, so it must be swapping heavily.
i gave up on it. i was running it in 3 different size cloud instances in parallel. i terminated all 3.
you didn't think i would run it on my laptop did you?
#!/usr/bin/env python3 from copy import deepcopy tree = { 'subtree':{ 1:'one', 2:'two' } } for n in range( 0xffffffffffff ): print( n ) tree['foo'] = deepcopy( tree ) tree['bar'] = deepcopy( tree )i guess i didn't need such a large argument for range()
it's using 95% of memory and 20% of CPU, so it must be swapping heavily.
i gave up on it. i was running it in 3 different size cloud instances in parallel. i terminated all 3.
you didn't think i would run it on my laptop did you?
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