when you're testing one of your games, and it's a really hard game, but you are about to win for once, but you have to lose because that's what you're testing.
If you add save-state functionality, you can do both :)
(Aug-30-2018, 05:52 PM)micseydel Wrote: [ -> ]If you add save-state functionality, you can do both :)
That, of course, is planned for a future release. :)