Jan-18-2019, 03:41 PM
Hi folks.
I've worked with a couple of game engines before where this would be pretty easy, but I can't find a good example of updating the display every x seconds.
I understand frame rates, do I need another thread updating the background data while the app churns out frames? Or can I update every x seconds?
Thanks.
I've worked with a couple of game engines before where this would be pretty easy, but I can't find a good example of updating the display every x seconds.
I understand frame rates, do I need another thread updating the background data while the app churns out frames? Or can I update every x seconds?
Thanks.