Mar-21-2017, 08:57 AM
Mar-22-2017, 08:10 PM
Rendering effects like that have nothing to do with python (fyi, should help with your google-fu in the future).
You should get comfortable with shaders, here's an example for cel shading: http://www.lighthouse3d.com/tutorials/gl...ersion-ii/
And here's an example of how to compile a shader and use it in python: https://www.pygame.org/wiki/GLSLExample
You should get comfortable with shaders, here's an example for cel shading: http://www.lighthouse3d.com/tutorials/gl...ersion-ii/
And here's an example of how to compile a shader and use it in python: https://www.pygame.org/wiki/GLSLExample