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Full Version: Skeleton file export error Python Code
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Hello, there is a file format, this file is a skeleton and I want to convert this file, my friend wrote import for this file and it works, but I need to revert back to the old original file structure, but there is a problem while exporting. thanks everyone
any help ?
I don't know how you expect any help while providing barely any info - just some screenshot and some short video.
More or less it's unclear what you want to achieve and there is no supporting info necessary to understand your problem
@buran There is a file, this is a skeleton file, a binary file, and this file has a format, I can import this file for the blender, but I want to restore it to the original file format, but there is a problem when restoring it, quaternion and translations are not export, I guess the values ​​of bones not coming out.
Here I am upload scripts and sample file.everything looks fine, only the values ​​of the bones are not exported ///I can import this file and now I want to revert/// Converter .bsk to .fbx * .fbx to .bsk
https://mega.nz/file/3uBCXDZD#0HDh8pLjIK...NCY4RuqN1U
and file format here
https://github.com/DummkopfOfHachtendude...XVBSK-0101

The skeleton of the original file I imported first on the blender screen, and I exported it to the desktop according to the file format, but the values ​​of the bones did not come out when exporting quaternion and translations, anyway, I reopened the file on the desktop and the bones were intertwined, the trouble is here f.write (struct.pack (" 4f, 0.0,0.0,0.0,0.0)) here but I don't know how to do it here
can't anyone really help?

I need only .fbx to .bsk