Python Forum

Full Version: PyGame in the Browser/NodeWebkit? Yes!
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Hey guys, I'm totally new here and to be honest I'm new to conversing with many people on forums and such, despite having a blog. (http://wunk.me/)  However, I just spent the last two weeks working on something I think is kind of neat.  I've loved PyGame and Python since I taught both to my nephew one semester.  Python just always seems so straightforward, and so does PyGame.  When I discovered Brython (http://brython.info/) I was very excited.  Running a Python 3 interpreter in your browser?  That's pretty cool.

Then I came across this JavaScript game library GameJS.  (http://gamejs.org/)  It was pretty close to pygame, though with javascript idiosyncrasies and not as many features.  But I was intrigued to the point of producing something.  So I did!

Using Howler.js for sound, Priit's gamepad.js for joysticks, Brython for python interpreting, and GameJS as the main code to wrap Python around I was able to create some frankenstein of a monster running in a NodeWebkit installation I have on my computer.

All the projects and how I modified them for my purpose are on my github (asherwunk).  Here's the link to PYGJS (that's what I call it) main repository: https://github.com/asherwunk/pygjs

Thanks!
Asher

..... yay.