Jan-23-2024, 09:40 PM
Newbie here with limited python knowledge.
I have a script that is dependent on 3 sensors to output gathered info. The original script is from the Petpot project
on Instructables. I can send/post it if necessary.
The script runs. After about 45 min to an hour, it seizes. I think if it were to start again every 45 min, that would no longer be the case.
There is a loop in the scripting:
I have a script that is dependent on 3 sensors to output gathered info. The original script is from the Petpot project
on Instructables. I can send/post it if necessary.
The script runs. After about 45 min to an hour, it seizes. I think if it were to start again every 45 min, that would no longer be the case.
There is a loop in the scripting:
# Main loop running = True clock = pygame.time.Clock()At the end of the script he has placed:
pygame.display.update() clock.tick(30) # Clean up video capture objects and quit for cap in emoji_animations.values(): cap.release() try: pygame.quit() except pygame.error as e: print(f"Pygame error while quitting: {e}") quit()I'm sure there is an easy answer to this. I just can't seem to find a solid solution. Thank you in advance.