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pyjama - frame every x seconds? - Printable Version +- Python Forum (https://python-forum.io) +-- Forum: Python Coding (https://python-forum.io/forum-7.html) +--- Forum: General Coding Help (https://python-forum.io/forum-8.html) +--- Thread: pyjama - frame every x seconds? (/thread-15470.html) |
pyjama - frame every x seconds? - MuntyScruntfundle - Jan-18-2019 Hi folks. I've worked with a couple of game engines before where this would be pretty easy, but I can't find a good example of updating the display every x seconds. I understand frame rates, do I need another thread updating the background data while the app churns out frames? Or can I update every x seconds? Thanks. RE: pyjama - frame every x seconds? - nilamo - Jan-18-2019 I don't know about pyjamas, but since it looks like it's just a python-javascript compatability layer, I'm not sure it would make sense to re-build the dom every x seconds. You could use the Timer class to do background tasks: http://pyjs.org/api/library.pyjamas.Timer.Timer-class.html The Asteroids example also uses a Canvas class, which has a draw() method that might get called every frame. But I don't actually see the Canvas class in the docs anywhere.
RE: pyjama - frame every x seconds? - MuntyScruntfundle - Jan-18-2019 I don't know much about pyjamas either. And why am I a "Silly Frenchman"? |