Lots of text objects? - Printable Version +- Python Forum (https://python-forum.io) +-- Forum: Python Coding (https://python-forum.io/forum-7.html) +--- Forum: Game Development (https://python-forum.io/forum-11.html) +--- Thread: Lots of text objects? (/thread-15497.html) |
Lots of text objects? - MuntyScruntfundle - Jan-19-2019 Hi there. Im writing a monitor app, it gathers loads of data and gives a graphical representation. And, I'd like to add certain numbers as text. I'll need well over 100 different text objects. So I really have to create 100+ text surfaces of each value and blit them to the main surface? Or is there a way to create a text layer, add all the text and just overlay this? Or just a simple method that will draw text on the main surface? Thanks. RE: Lots of text objects? - micseydel - Jan-24-2019 Are you using pygame? Your question sounds very library-specific. |