Some help with Classes and the random module please? :) - Printable Version +- Python Forum (https://python-forum.io) +-- Forum: Python Coding (https://python-forum.io/forum-7.html) +--- Forum: General Coding Help (https://python-forum.io/forum-8.html) +--- Thread: Some help with Classes and the random module please? :) (/thread-23619.html) |
Some help with Classes and the random module please? :) - AlluminumFoil - Jan-08-2020 So, I want to create a class, that has a few items inside. (sorry if I don't use the correct terms I'm new to Python) class Basic(): def __init__(self, item, attack, sell_price, buy_price): self.item = item self.attack = attack self.sell_price = sell_price self.buy_price = buy_price basic_sword = basic('basic Sword', 10, 50,25) basic_spear = basic('basic spear', 15, 25, 30) basic_gloves = basic('basic gloves', 5, 8, 10) basic_knife = basic('basic knife', 10, 25, 35) starting_crate = [basic_sword, basic_spear, basic_gloves, basic_knife]So, how would I go about getting a random object from the starting_crate list and print out ONLY the item name part using the random module? for example: You opened basic crate and got a basic sword! rather than: <__main__.basic object at 0x7efec00d9450> Thanks! RE: Some help with Classes and the random module please? :) - metulburr - Jan-08-2020 import random ... print(random.choice(starting_crate).item) or print('You opened basic crate and got a {}'.format(random.choice(starting_crate).item))random.choice(starting_crate) returns one random object from that list. If it selected basic sword object then it really selected basic_sword object so to get the name (in which you called item) would be basic_sword.item
RE: Some help with Classes and the random module please? :) - AlluminumFoil - Jan-08-2020 Thank you! you're awesome! |