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Why doesn't my code display? - Printable Version +- Python Forum (https://python-forum.io) +-- Forum: Python Coding (https://python-forum.io/forum-7.html) +--- Forum: Homework (https://python-forum.io/forum-9.html) +--- Thread: Why doesn't my code display? (/thread-9529.html) |
Why doesn't my code display? - beginnercoder04 - Apr-14-2018 Hello, this is my first attempt at coding. I tried to run it but it wouldn't display? #!/usr/bin/python import pygame from pygame.locals import * import time import sys import os from os import path # colors WHITE = (255, 255, 255) BLACK = (0, 0, 0) RED = (255, 0, 0) GREEN = (0, 255, 0) BLUE = (0, 0, 255) YELLOW = (255, 255, 0) AQUA = (0, 255, 255) FUSCHIA = (255, 0, 255) GRAY = (128, 128, 128) LIME = (0, 255, 0) MAROON = (128, 0, 0) NAVYBLUE = (0, 0, 128) OLIVE = (128, 128, 0) PURPLE = (128, 0, 128) SILVER = (192, 192, 192) TEAL = (0, 128, 128) # main game starts here def main(): # Initialize screen and window pygame.init() screen = pygame.display.set_mode((720, 480)) pygame.display.set_caption('Times Tables Fun') # Fill background while intro: screen.fill(white) background = background.convert() background.fill((250, 250, 250)) # intro font = pygame.font.Font(None, 36) message_to_screen("Welcome to Times Tables fun!", TEAL, -100, "large") message_to_screen( "The objective of the game is to practice your times tables.", OLIVE, -30) message_to_screen( "Try to get as many questions correct as you can!", OLIVE, -10) pygame.display.update() clock.tick(15) time.sleep(2) font = pygame.font.Font(None, 18) text = font.render( "The goal is to practice your times tables." "Try to answer as many questions as correctly as you can!", 1, (10, 10, 10)) textpos = text.get_rect() textpos.centerx = background.get_rect().centerx background.blit(text, textpos) # Blit everything to the screen screen.blit(background, (0, 0)) pygame.display.flip() # Event loop running = True while running: # keep loop running at the right speed clock.tick(FPS) # Process input (events) for event in pygame.event.get(): # check for closing window if event.type == pygame.QUIT: running = False if event.type == pygame.KEYDOWN: # Figure out if it was an arrow key. If so # adjust speed. if event.key == pygame.K_LEFT: x_speed = -3 if event.key == pygame.K_RIGHT: x_speed = 3 if event.key == pygame.K_UP: y_speed = -3 if event.key == pygame.K_DOWN: y_speed = 3 # End!!! pygame.display.flip() # Limit fps clock.tick(60) # close window pygame.quit() sys.exit() RE: Why doesn't my code display? - sparkz_alot - Apr-15-2018 you never call the 'main()' function. You'll want to make the last lines of your code: if __name__ == "__main__": main()That should do it, provided the rest of your code is correct. RE: Why doesn't my code display? - beginnercoder04 - Apr-21-2018 (Apr-15-2018, 01:27 PM)sparkz_alot Wrote: you never call the 'main()' function. You'll want to make the last lines of your code:Thank you so much!if __name__ == "__main__": main()That should do it, provided the rest of your code is correct. RE: Why doesn't my code display? - CharlieGallie - Apr-22-2018 This is unrelated to your problem, but I saw you wrote out all the colors your self and I feel bad so here's a little something I made for you and anyone else to use. Thank me later. (btw use it by doing something like "bgColor = color.light_green") import random class colour: #Common colours #green light_green = (0, 252, 0) dark_green = (0, 58, 18) green = (5, 191, 24) #blue light_blue = (2, 162, 255) dark_blue = (0, 46, 73) blue = (5, 123, 191) #red light_red = (249, 2, 23) dark_red = (104, 1, 9) red = (201, 4, 4) brown = (60, 50, 0) orange = (255, 150, 0) #pink light_pink = (245, 107, 255) dark_pink = (85, 1, 91) pink = (182, 25, 193) purple = (85, 1, 91) #yellow yellow = (225, 225, 0) #Less Common Colours turquoise = (0, 255, 178) white = (255, 255, 255) black = (0, 0, 0) light_grey = (200, 200, 200) silver = (150, 150, 150) fog = (20, 20, 20) dim_grey = (50, 50, 50) mist = (120, 120, 120) sky = (209, 226, 255) dark_grey = (127, 127, 127) cyan = (81, 210, 239) magenta = (188, 5, 136) sarcoline = (155, 163, 160) liver = (76, 76, 76) lilac = (175, 140, 175) amber = (226, 168, 31) maroon = (109, 30, 26) #random colour generator randomCol = (0, 0, 0) col1 = random.randint(0, 255) col2 = random.randint(0, 255) col3 = random.randint(0, 255) randomCol = (col1,col2,col3) RE: Why doesn't my code display? - beginnercoder04 - Apr-23-2018 (Apr-22-2018, 11:45 PM)CharlieGallie Wrote: This is unrelated to your problem, but I saw you wrote out all the colors your self and I feel bad so here's a little something I made for you and anyone else to use. Thank me later. (btw use it by doing something like "bgColor = color.light_green")Thank you so much!!! I really appreciate it!import random class colour: #Common colours #green light_green = (0, 252, 0) dark_green = (0, 58, 18) green = (5, 191, 24) #blue light_blue = (2, 162, 255) dark_blue = (0, 46, 73) blue = (5, 123, 191) #red light_red = (249, 2, 23) dark_red = (104, 1, 9) red = (201, 4, 4) brown = (60, 50, 0) orange = (255, 150, 0) #pink light_pink = (245, 107, 255) dark_pink = (85, 1, 91) pink = (182, 25, 193) purple = (85, 1, 91) #yellow yellow = (225, 225, 0) #Less Common Colours turquoise = (0, 255, 178) white = (255, 255, 255) black = (0, 0, 0) light_grey = (200, 200, 200) silver = (150, 150, 150) fog = (20, 20, 20) dim_grey = (50, 50, 50) mist = (120, 120, 120) sky = (209, 226, 255) dark_grey = (127, 127, 127) cyan = (81, 210, 239) magenta = (188, 5, 136) sarcoline = (155, 163, 160) liver = (76, 76, 76) lilac = (175, 140, 175) amber = (226, 168, 31) maroon = (109, 30, 26) #random colour generator randomCol = (0, 0, 0) col1 = random.randint(0, 255) col2 = random.randint(0, 255) col3 = random.randint(0, 255) randomCol = (col1,col2,col3) |