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    Thread: Pong game key.event problem
Post: RE: Pong game key.event problem

(Dec-12-2018, 02:48 PM)metulburr Wrote: Quote:if event.type == pygame.KEYDOWN: this checks for a single event, not consistently holding down a key. Put this not within the event loop but in the mai...
erickDarko Game Development 2 4,229 Dec-12-2018, 03:17 PM
    Thread: Pong game key.event problem
Post: Pong game key.event problem

I'm writing a simple pong game with OOP **wall** and i have this issue when i move the left and right paddle, they don't move in a continuous way, i have to press t he up down key every time to mov...
erickDarko Game Development 2 4,229 Dec-12-2018, 02:33 PM
    Thread: tic tac toe game
Post: RE: tic tac toe game

as I did not think of this before **doh** thanks for the answers ichabod801 and woooee **thumbsup**
erickDarko Homework 5 2,891 Nov-02-2018, 02:57 PM
    Thread: tic tac toe game
Post: RE: tic tac toe game

(Nov-01-2018, 08:43 PM)micseydel Wrote: What's your question? thanks for answering how can i make it more simple?
erickDarko Homework 5 2,891 Nov-02-2018, 01:30 AM
    Thread: tic tac toe game
Post: tic tac toe game

I'm new to this forum so i hope someone can help me with this thread. **shy** The game is simple but I had to do several checks to make it work shift = 0 game = [[],[],[]] print(" 0 1 2...
erickDarko Homework 5 2,891 Nov-01-2018, 01:23 PM

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