Python Forum
Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: pygame.surface
Post: RE: pygame.surface

I read somewhere that programming with Python was easy! Glad I'm not here on my own or computer would be in canal! Traceback (most recent call last): File "C:\Users\anybl\Python_Progs\shapes\Shapes....
Graham Game Development 10 8,500 Nov-29-2018, 03:57 PM
    Thread: pygame.surface
Post: RE: pygame.surface

Still the same problem Traceback (most recent call last): File "C:\Users\anybl\Python_Progs\shapes\Shapes.py", line 143, in <module> screen.blit(star_images, (starX, starY))# Place star on...
Graham Game Development 10 8,500 Nov-29-2018, 03:20 PM
    Thread: pygame.surface
Post: RE: pygame.surface

Windspar, thanks for the help. The error code I get now is Traceback (most recent call last): File "C:\Users\anybl\Python_Progs\shapes\Shapes.py", line 41, in <module> image = pygame.load(...
Graham Game Development 10 8,500 Nov-29-2018, 09:13 AM
    Thread: Directory path EOF
Post: RE: Directory path EOF

Thank you
Graham General Coding Help 8 4,700 Nov-28-2018, 10:13 PM
    Thread: pygame.surface
Post: RE: pygame.surface

Thanks windspar, The startPosX = list(range(50, 450, 50))worked. But can't get the starpath to work. This is fine a star falls from top of screen to bottom starColor = pygame.image.load('purple_star....
Graham Game Development 10 8,500 Nov-28-2018, 05:39 PM
    Thread: pygame.surface
Post: pygame.surface

The idea is that stars fall from top of screen to bottom. I have this starPosX = [50,100,200,300,400] starPosY = [-10,-20,-40,-500] imagelist = [filename for filename in cd.iterdir() if filename.suffi...
Graham Game Development 10 8,500 Nov-28-2018, 12:52 PM
    Thread: Directory path EOF
Post: RE: Directory path EOF

Larz, Thanks very much for helping me to understand Python a little bit more, as I said in previous post I don't really need any other extension other than .png but the code is now there for future us...
Graham General Coding Help 8 4,700 Nov-28-2018, 09:47 AM
    Thread: Directory path EOF
Post: RE: Directory path EOF

Thanks Larz, Here's what I ended up with import os for file in os.listdir("C:/users/anybl/python_progs/shapes/"): if file.endswith(".png") or file.endswith(".jpg") or file.endswith(".jpeg"): ...
Graham General Coding Help 8 4,700 Nov-28-2018, 09:17 AM
    Thread: Directory path EOF
Post: RE: Directory path EOF

Thanks Larz I had already tried that, the reason it didn't work for me was that I had the path wrong didn't realise that windows truncated username. So changed the path and ran the program again with ...
Graham General Coding Help 8 4,700 Nov-28-2018, 08:18 AM
    Thread: Directory path EOF
Post: Directory path EOF

I just want to get a list of images in a directory trying this from PIL import Image import os, os.path imgs = [] path = "C:\Users\me\pictures" valid_images = [".jpg",".gif",".png",".tga"] for f in o...
Graham General Coding Help 8 4,700 Nov-27-2018, 11:33 PM
    Thread: print
Post: RE: print

Thanks for that, should have spotted it, open 3, close 3
Graham General Coding Help 2 2,490 Nov-26-2018, 05:33 PM
    Thread: print
Post: print

Trying this from PIL import Image import os, os.path imgs = [] path = "c/users/anybloodyid/pictures/" valid_images = [".jpg",".gif",".png",".tga"] for f in os.listdir(path): ext = os.path.splitex...
Graham General Coding Help 2 2,490 Nov-26-2018, 01:30 PM
    Thread: x_offset
Post: RE: x_offset

Thanks for the reply, when I ran the code I got the error message Traceback (most recent call last): File "shapes.py", line 46, in <module> pg.draw.line(self.screen, pg.Color("red"), start...
Graham Game Development 2 3,030 Nov-22-2018, 08:49 AM
    Thread: x_offset
Post: x_offset

Hi All, I am just starting with Python/pygame and am playing around with shapes. I am trying to get some lines on screen as below (not dotted) ----------------- --------------- ------------ --------- ...
Graham Game Development 2 3,030 Nov-21-2018, 03:00 PM

User Panel Messages

Announcements
Announcement #1 8/1/2020
Announcement #2 8/2/2020
Announcement #3 8/6/2020