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Thread: A 3D game engine
Post: RE: A 3D game engine
(Mar-31-2021, 10:16 AM)markcopperman78 Wrote: Hi, I believe you are all familiar with the 2D game engine gdevelop. I'm looking for a 3D game engine that has a code-free and easy to use scripting met... |
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michael1789 |
Game Development |
5 |
5,893 |
Apr-01-2021, 12:08 AM |
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Thread: Python dictionary with values as list to CSV
Post: RE: Python dictionary with values as list to CSV
I'm not sure what you need. CVS stands for "Comma-separated values". It's very general. Is it a particular printing format you need, or do you want to save as .CVS? |
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michael1789 |
General Coding Help |
4 |
2,958 |
Mar-27-2021, 04:22 PM |
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Thread: More list help please!
Post: RE: More list help please!
(Mar-25-2021, 03:22 PM)Pytho13 Wrote: I thought this might work:
while len (fruits_1) <5
but it just keeps looping through the code over and over.
Well, the obvious question is whether or not ... |
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michael1789 |
General Coding Help |
2 |
2,069 |
Mar-25-2021, 03:53 PM |
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Thread: how to filter two fields in json using python
Post: RE: how to filter two fields in json using python
How does it not work? Wrong info or error?
If it were me, I'd break that line up into single actions. Then use print statements to see that all my variables and processes are, and are doing, what I... |
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michael1789 |
General Coding Help |
4 |
3,609 |
Mar-15-2021, 05:34 PM |
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Thread: Fibonacci graphics ideas?
Post: RE: Fibonacci graphics ideas?
Serafim.... your OCD is showing! lol!
It's busy for me with job and garden, so I'm going to discard all my 3d work and proceed 2d in this project. Plus, since I haven't actually played any games in ... |
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michael1789 |
Game Development |
24 |
9,764 |
Mar-15-2021, 03:31 PM |
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Thread: mixer failing in 2.0
Post: RE: mixer failing in 2.0
(Mar-14-2021, 11:43 PM)BashBedlam Wrote: Try this and let us know if it works... Okay?
import pygame
pygame.mixer.init()
screen = pygame.display.set_mode ((400, 300))
pygame.mixer.music.load('music... |
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michael1789 |
Game Development |
5 |
4,887 |
Mar-15-2021, 03:08 PM |
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Thread: Fibonacci graphics ideas?
Post: RE: Fibonacci graphics ideas?
wow... later today I'll grab some sample code for a panda3d project and look it over and get plot 3d points I want. I can do the GUI with pygame. I'll start with "regen" button. |
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michael1789 |
Game Development |
24 |
9,764 |
Mar-12-2021, 04:40 PM |
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Thread: Fibonacci graphics ideas?
Post: RE: Fibonacci graphics ideas?
Good Work! I'm still working on visualization. I think I'm going to trash what I have and find an existing 3d module. Panda3d or something. I want to grow 3d trees and crystals fractally. Have a U... |
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michael1789 |
Game Development |
24 |
9,764 |
Mar-11-2021, 03:27 AM |
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Thread: Hex coords and using the tile
Post: RE: Hex coords and using the tile
Instead of a list, I'd use a dictionary for the game board.
game_board = {}
#loop over how you like adding hexes.
game_board.update({x,y : Hex(x,y)})Then you can refer to them my location game_board[... |
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michael1789 |
Game Development |
3 |
2,629 |
Mar-10-2021, 07:49 PM |
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Thread: Hex coords and using the tile
Post: RE: Hex coords and using the tile
Are you using something like pygame for your input/graphics? |
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michael1789 |
Game Development |
3 |
2,629 |
Mar-10-2021, 03:42 PM |
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Thread: How realistic
Post: RE: How realistic
(Mar-09-2021, 11:57 PM)phvwijk Wrote: (Mar-08-2021, 02:33 AM)michael1789 Wrote: More than enough. Consider starting rather than trying to convince me you can't do it without even trying.
The work... |
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michael1789 |
Homework |
10 |
4,579 |
Mar-10-2021, 03:12 AM |
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Thread: Simple Variable Saving in Loop
Post: RE: Simple Variable Saving in Loop
You don't show, but I guess that your loop is for j in...?
Perhaps it would be easier for yourself to keep track of things by using the [inline]dictionary.update()[/inline] method rather than "="?
... |
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michael1789 |
General Coding Help |
3 |
2,960 |
Mar-08-2021, 04:10 PM |
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Thread: How realistic
Post: RE: How realistic
More than enough. Consider starting rather than trying to convince me you can't do it without even trying. |
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michael1789 |
Homework |
10 |
4,579 |
Mar-08-2021, 02:33 AM |
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Thread: How realistic
Post: RE: How realistic
(Mar-07-2021, 06:24 PM)phvwijk Wrote: (Mar-07-2021, 05:50 PM)michael1789 Wrote: How long do you have? That determines how realistic it is.
Four weeks, and it is one of several classes where assig... |
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michael1789 |
Homework |
10 |
4,579 |
Mar-07-2021, 09:02 PM |
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Thread: How realistic
Post: RE: How realistic
How long do you have? That determines how realistic it is. |
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michael1789 |
Homework |
10 |
4,579 |
Mar-07-2021, 05:50 PM |
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Thread: Keeping the player within a polygon
Post: RE: Keeping the player within a polygon
Try moving the player, check for collision, and it there is move the player back to where it was. |
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michael1789 |
Game Development |
6 |
3,950 |
Mar-06-2021, 06:31 PM |
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Thread: Fibonacci graphics ideas?
Post: RE: Fibonacci graphics ideas?
(Mar-06-2021, 12:44 PM)Serafim Wrote: Use it, modify it to your taste or just skip it if it is not useful in your line of ideas. I'm just playing around a little when taking a rest from my own work.... |
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michael1789 |
Game Development |
24 |
9,764 |
Mar-06-2021, 06:26 PM |
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Thread: return in a function
Post: RE: return in a function
Python dictionary.
dict = {'alex' : 1,
'larry' : 2,
'mark' : 3}
print(dict['mark']) |
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michael1789 |
News and Discussions |
16 |
7,638 |
Mar-06-2021, 05:13 AM |
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Thread: Fibonacci graphics ideas?
Post: RE: Fibonacci graphics ideas?
It's a start!
def gen_fib(start, length):
fib = [0, start]
for i in range(length):
fib.append(fib[-2] + fib[-1])
return fib
class Fractal():
def __init__(self, game, pos):
... |
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michael1789 |
Game Development |
24 |
9,764 |
Mar-06-2021, 12:05 AM |
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Thread: Fibonacci graphics ideas?
Post: RE: Fibonacci graphics ideas?
I'm coming closer to how to visualize this stuff.
I'll add dimensions one at a time, but the current plan is to generate repeating expanding pattern(fractal) of points. When I like that, I'll add/su... |
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michael1789 |
Game Development |
24 |
9,764 |
Mar-04-2021, 06:09 PM |