Apr-14-2017, 03:12 PM
I've started coding a turn based game in python and now want to start work on the UI. pygame seemed like the natural choice. I've gone through the tutorials and everything makes sense to me :)
What I really need though is a package that has buttons drop down menus, text fields, tables, etc... pre-built, a bit like the tkinter stuff, so I dont have to do them myself entirely from scratch. I had a look on the pygame website for this, and a bunch of such packages do exist, but most of them have been abandoned for a decade. MenuClass and KezMenu seem the most promising.
Are the others I should have a look at? Which do you recommend? Or should I be using a completely different package to pygame for this?
What I really need though is a package that has buttons drop down menus, text fields, tables, etc... pre-built, a bit like the tkinter stuff, so I dont have to do them myself entirely from scratch. I had a look on the pygame website for this, and a bunch of such packages do exist, but most of them have been abandoned for a decade. MenuClass and KezMenu seem the most promising.
Are the others I should have a look at? Which do you recommend? Or should I be using a completely different package to pygame for this?