Of course! Thanks for getting back to me.
Here is my repo:
https://github.com/mattz89/DargonSphires
It works with the only requirement being pygame2. The files in question for loading the map are mainly tiles.py and spritesheet.py - though main.py kicks it off.
Here is a screenshot of how it is supposed to look:
![[Image: supposedtolook.png]](https://raw.githubusercontent.com/mattz89/DargonSphires/main/images/supposedtolook.png)
Here is a screenshot of how it currently looks with code as here(Tile class: https://github.com/mattz89/DargonSphires...n/tiles.py)
![[Image: looks.png]](https://raw.githubusercontent.com/mattz89/DargonSphires/main/images/looks.png)
Thanks for taking a look, I've been spinning my wheels for a bit on this one :P.
Here is my repo:
https://github.com/mattz89/DargonSphires
It works with the only requirement being pygame2. The files in question for loading the map are mainly tiles.py and spritesheet.py - though main.py kicks it off.
Here is a screenshot of how it is supposed to look:
![[Image: supposedtolook.png]](https://raw.githubusercontent.com/mattz89/DargonSphires/main/images/supposedtolook.png)
Here is a screenshot of how it currently looks with code as here(Tile class: https://github.com/mattz89/DargonSphires...n/tiles.py)
![[Image: looks.png]](https://raw.githubusercontent.com/mattz89/DargonSphires/main/images/looks.png)
Thanks for taking a look, I've been spinning my wheels for a bit on this one :P.