Aug-09-2021, 06:26 PM
Hi, sorry for any confusion. The example was just to show that the window was not showing until after the loop had completed.
The program I am hoping to write is a simulation of ant foraging behaviour. Therefore, the images will be small bitmap ants. They are moving because, well, that's what ants do, especially when they are foraging.
What you suggest with the after() function sounds more like what I'm looking for.
Forgive my ignorance, I haven't done any programming since I was studying in the early 90's using Pascal. I will have to get my head around how the GUI's operate. Thank you for your patience.
The program I am hoping to write is a simulation of ant foraging behaviour. Therefore, the images will be small bitmap ants. They are moving because, well, that's what ants do, especially when they are foraging.
What you suggest with the after() function sounds more like what I'm looking for.
Forgive my ignorance, I haven't done any programming since I was studying in the early 90's using Pascal. I will have to get my head around how the GUI's operate. Thank you for your patience.