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Should i abuse the RAM or hard disc while creating big games?
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Should i abuse the RAM or hard disc while creating big games?
#10
I guess you could try and make one set of mesh, grouped with other blocks? I have no Idea... Just trying to find out how.

I know!! make each block (If you are using blocks) bigger so that it holds more surface. Because if you make the blocks small the game has to render each block, when it is destroyed, placed or something like that. Basically make each block bigger?

Make the world have less blocks but they are then bigger than normal.
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RE: Should i abuse the RAM or hard disc while creating big games? - by SpeedyZapGaming - Apr-15-2017, 10:49 AM

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