May-02-2017, 09:14 AM
I haven't touched this or openGL in ages so you are out of luck on details, but I successfully used this function here:
https://github.com/Mekire/gltut-pygame/b...anually.py
https://github.com/Mekire/gltut-pygame/b...anually.py
Quote:are there difference between 'vao=glGenVertexArray(1)' and glGenVertexArray(1,vao)The second one looks like it is from the C version as you presumably pass it a struct pointer to populate. The first version is the one you should be using.