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pygame, sprites, and rects
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pygame, sprites, and rects
#12
That at best. There also so many other factors. Like when computer running other programs. When code has to do a lot of calculating. No program can guarantee fps. Pygame clock will idle fps down to 60, but it can go lower. Running code of different hardware will have different result.
99 percent of computer problems exists between chair and keyboard.
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Messages In This Thread
pygame, sprites, and rects - by menator01 - Oct-25-2023, 04:25 AM
RE: pygame, sprites, and rects - by deanhystad - Oct-25-2023, 01:34 PM
RE: pygame, sprites, and rects - by Windspar - Oct-25-2023, 08:09 PM
RE: pygame, sprites, and rects - by menator01 - Oct-25-2023, 09:59 PM
RE: pygame, sprites, and rects - by deanhystad - Oct-26-2023, 10:00 PM
RE: pygame, sprites, and rects - by menator01 - Oct-27-2023, 01:40 AM
RE: pygame, sprites, and rects - by menator01 - Oct-28-2023, 03:59 PM
RE: pygame, sprites, and rects - by Windspar - Oct-31-2023, 06:53 AM
RE: pygame, sprites, and rects - by menator01 - Oct-31-2023, 10:45 AM
RE: pygame, sprites, and rects - by Windspar - Nov-01-2023, 03:23 AM
RE: pygame, sprites, and rects - by deanhystad - Nov-01-2023, 09:36 PM
RE: pygame, sprites, and rects - by Windspar - Nov-02-2023, 12:52 AM
RE: pygame, sprites, and rects - by Benixon - Dec-07-2023, 02:37 AM

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