1. Code need better organize. Very hard to follow.
2. score has to be 1000 or better to show time or score. Because of this line.
3. errors that haven't show up yet.
score_text and time_text must be above function.
To make more readable
1. put all const together
2. make a function for main game.
this is where changable variables go.
3. use better variables names. Like c should be canvas. something readable.
just a suggestion like score_text to me should be score_id.
4.
use something like this instead
2. score has to be 1000 or better to show time or score. Because of this line.
if (int(score / BONUS_SCORE) > bonus:suggestion: take them out of if block.
3. errors that haven't show up yet.
score_text and time_text must be above function.
To make more readable
1. put all const together
2. make a function for main game.
this is where changable variables go.
3. use better variables names. Like c should be canvas. something readable.
just a suggestion like score_text to me should be score_id.
4.
from tkinter import *It just bad to flood namespace. No matter what tutorials says.
use something like this instead
import tkinter as tk5. Just because this bothers me. in create_ybloc() remove the y from everywhere. Just a waste of cpu cycles.
99 percent of computer problems exists between chair and keyboard.