Python Forum
[Pyglet] Space ships movements
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Pyglet] Space ships movements
#1
Hi, I want to do a spaceship that I can control with the arrows on the keyboard. For now I'm able to make it rotate on itself with the left and the right arrow, but I want to make it go in the direction that the ship is facing. For now, all I can do is make it go up and down, but on one axis.

My code look like this:
import pyglet

fenetre = pyglet.window.Window(700, 700, 'Lost')

fusee_img = pyglet.image.load('player1-ConvertImage.jpg')
fusee_img.anchor_x = fusee_img.width
fusee_img.anchor_y = fusee_img.height
fusee = pyglet.sprite.Sprite(fusee_img, x=100, y=100)

keys = pyglet.window.key.KeyStateHandler()


def update(dt):
    fenetre.push_handlers(keys)
    left = keys[pyglet.window.key.LEFT]
    right = keys[pyglet.window.key.RIGHT]
    up = keys[pyglet.window.key.UP]
    down = keys[pyglet.window.key.DOWN]
    if up and down:
        None
    elif up:
        fusee.y += (dt * 100)
    elif down:
        fusee.y -= dt * 100
    if right and left:
        None
    elif right:
        fusee.rotation += dt * 300
    elif left:
        fusee.rotation -= dt * 300


pyglet.clock.schedule_interval(update, 1 / 120.0)


@fenetre.event
def on_draw():
    fenetre.clear()
    fusee.draw()


pyglet.app.run()
Reply


Messages In This Thread
Space ships movements - by pierrem13 - Nov-29-2017, 03:08 AM
RE: Space ships movements - by Windspar - Nov-29-2017, 04:50 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Battleships Program must display how many ships are left after each turn FnaticPutin 1 3,989 Oct-24-2017, 03:21 PM
Last Post: Windspar

Forum Jump:

User Panel Messages

Announcements
Announcement #1 8/1/2020
Announcement #2 8/2/2020
Announcement #3 8/6/2020