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[split] image VS drawing
#2
What you're proposing is probably faster in term of CPU (I didn't time it though) but the usual way in a 2d game is to use 2d assets, not drawing them in the program.
You can use free 2d assets like here: https://devilsworkshop.itch.io/big-pixel...2d-sprites
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Messages In This Thread
[split] image VS drawing - by Windspar - Dec-09-2018, 10:44 PM
RE: [split] image VS drawing - by Windspar - Dec-13-2018, 06:02 PM
RE: [split] image VS drawing - by ThePhi - Dec-14-2018, 07:18 AM
RE: [split] image VS drawing - by Windspar - Dec-23-2018, 02:04 PM
RE: [split] image VS drawing - by metulburr - Dec-23-2018, 02:16 PM
RE: Simple code for isometric 2D games - by ThePhi - Dec-10-2018, 07:25 AM
RE: Simple code for isometric 2D games - by ThePhi - Dec-11-2018, 07:34 AM
RE: Simple code for isometric 2D games - by ThePhi - Dec-11-2018, 06:28 PM
RE: Simple code for isometric 2D games - by ThePhi - Dec-13-2018, 07:37 AM

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