I'm trying to make a game that has a "fight" loop that it runs when the user encounters a demon. I pretty much have a basic version done but was wondering how to format a while loop so that the user keeps attacking until they or the enemy runs out of health. When I run the program I don't get any errors, it successfully randomizes critical attacks, regular attacks, and other stuff. If someone could help me understand how to make a while loop that keeps the attacks going. Any help would be appreciated, thanks!
import random DemonOne = 0 DemonTwo = 1 DemonThree = 2 #DemonOneStats DemonOneHealth = 25 DemonOnePower = 25 DemonOneLuck = 250 DemonOneLuckDisplayed = DemonOneLuck/10 DemonOneArmour = 10 DemonOneAttack = DemonOnePower/4 DemonOneAttackCalc = (DemonOneLuck/25) - 1 #DemonTwoStats DemonTwoHealth = 50 DemonTwoPower = 50 DemonTwoLuck = 100 DemonTwoLuckDisplayed = DemonTwoLuck/2 DemonTwoArmour = 25 #DemonThreeStats DemonThreeHealth = 100 DemonThreePower = 100 DemonThreeLuck = 50 DemonThreeLuckDisplayed = DemonThreeLuck * 2 DemonThreeArmour = 100 #UserStats BaseHealth = 100 BaseLuck = 100 BaseLuckDisplayed = BaseLuck/2 BasePower = 100 Armour = 0 BaseAttack = BasePower/4 #FirstAttack FirstAttackCalc = (BaseLuck/25) - 1 def stats(): print("Health: " + str(BaseHealth), "Luck: " + str(BaseLuckDisplayed), "Power: " + str(BasePower), "Armour: " + str(Armour), "Weapon(s) equipped: " ) def DemonOneStats(): print("The demon's stats are: Health- "+str(DemonOneHealth),"Luck- "+str(DemonOneLuckDisplayed), "Power- "+str(DemonOnePower), "Armour- " +str(DemonOneArmour)) def DemonTwoStats(): print("The demon's stats are: Health- "+str(DemonTwoHealth),"Luck- "+str(DemonTwoLuckDisplayed), "Power- "+str(DemonTwoPower), "Armour- " +str(DemonTwoArmour)) def DemonThreeStats(): print("The demon's stats are: Health- "+str(DemonThreeHealth),"Luck- "+str(DemonThreeLuckDisplayed), "Power- "+str(DemonThreePower), "Armour- " +str(DemonThreeArmour)) DemonChooser = random.randint(0,2) FirstAttack = random.randint(0,FirstAttackCalc) DemonOneCritical = random.randint(0,DemonOneAttackCalc) #DemonOneFightLoop if DemonChooser == 0: DemonOneStats() #while DemonOneHealth <= 0 or BaseHealth <= 0 is True: if FirstAttack != 0: DemonOneHealth = DemonOneHealth - BaseAttack print("You attack the demon first:") DemonOneStats() if FirstAttack == 2: DemonOneHealth = DemonOneHealth - BaseAttack print("You caught the enemy off guard! Critical hit!") DemonOneStats() elif FirstAttack == 0: BaseHealth = BaseHealth - DemonOneAttack print("You were unlucky and the demon attacked you first:") stats() if DemonOneCritical == 0: BaseHealth = BaseHealth - DemonOneAttack print("You were caught off guard by the demon! Critical hit!") stats() elif DemonChooser == 1: DemonTwoStats() elif DemonChooser == 2: DemonThreeStats()