Dec-28-2016, 07:40 PM
(Dec-28-2016, 10:58 AM)Mekire Wrote: However, I can tell you that what you are doing does not call for mouse.get_pressed(). You are trying to react to a mouse click, not a mouse hold. You should be using pygame.MOUSEBUTTONDOWN events instead, just as you are doing for keys.
Thanks a lot! I got it to work via MOUSEBUTTONDOWN.