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[split] image VS drawing
#9
(Dec-10-2018, 03:19 PM)Windspar Wrote: Creating image in game and/or loading image is just a personal preference.
Loading image have higher quality. If you are going that way.
Creating image I can program to have different colors quickly.
So I can test out different task quickly.
Then if I want higher quality images. I can just replace it.
In my opinion the opposite is true. I think it is much more faster to throw an image in GIMP (or PhotoShop Tongue ) to change it than to program it. If your planning on replacing your placeholder images anyways, then it was a complete waste of time writing the code to make trees, rather than just using the actual image you would be using in the first place.
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Messages In This Thread
[split] image VS drawing - by Windspar - Dec-09-2018, 10:44 PM
RE: [split] image VS drawing - by Windspar - Dec-13-2018, 06:02 PM
RE: [split] image VS drawing - by ThePhi - Dec-14-2018, 07:18 AM
RE: [split] image VS drawing - by Windspar - Dec-23-2018, 02:04 PM
RE: [split] image VS drawing - by metulburr - Dec-23-2018, 02:16 PM
RE: Simple code for isometric 2D games - by ThePhi - Dec-10-2018, 07:25 AM
RE: Simple code for isometric 2D games - by ThePhi - Dec-11-2018, 07:34 AM
RE: Simple code for isometric 2D games - by ThePhi - Dec-11-2018, 06:28 PM
RE: Simple code for isometric 2D games - by metulburr - Dec-13-2018, 01:34 AM
RE: Simple code for isometric 2D games - by ThePhi - Dec-13-2018, 07:37 AM

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