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assigning index
#7
I don't think that's the best. My example, for instance, gives errors if all three are False.

But I do think that some variation of the "command" pattern would work very well here. A good explanation of the pattern can be found here: http://gameprogrammingpatterns.com/command.html
That link is part of a book of game design patterns, but a lot of what's in there applies to general programming as well. Also, the code is c++, but the explanations are what you should be worried about, not the code.
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Messages In This Thread
assigning index - by 3Pinter - Jan-18-2019, 07:04 PM
RE: assigning index - by Larz60+ - Jan-18-2019, 07:24 PM
RE: assigning index - by nilamo - Jan-18-2019, 07:47 PM
RE: assigning index - by 3Pinter - Jan-18-2019, 08:21 PM
RE: assigning index - by nilamo - Jan-18-2019, 08:44 PM
RE: assigning index - by 3Pinter - Jan-18-2019, 09:57 PM
RE: assigning index - by nilamo - Jan-18-2019, 10:07 PM

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