May-17-2019, 05:37 PM
(May-17-2019, 05:22 PM)DreamingInsanity Wrote: If I remove out the while loops and add this line in:
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self.grid.move_players(players, spaces)
which is commented out in my code I provided, even though there is no yield, I still get the same problem. So correct me if I'm wrong but, changing the way I do movement, won't really do much.
Seeing as what you describe is not what I suggested you do, it's not really a counter argument to what I suggested you do. And if you GUI hangs up without the loops and the yields, there's something else going on.
Craig "Ichabod" O'Brien - xenomind.com
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