I've been having fun making my games not silent, but I've had a small issue in that the sound effect is always slightly delayed, no matter what I do.
I've tried to use the time.delay command, but that doesn't seem to do anything to fix the issue. I'm using the .tick command to limit the framerate, but that doesn't seem to have any effect on the sound delay. I even get the sound delay on my start menu, even though it doesn't have a framerate limit.
Also, in general, I've noticed my programs tend to be really laggy. I'm running them on a high-end gaming pc, but my computer acts like its struggling to handle it. And keep in mind, this is a clone of snake, so its not exactly the most demanding on a pc. Though strangely enough, running it appears to take up a third of my RAM! And this is a pc that can run a heavily modded Skyrim at full graphics, and yet it has a hard time rendering a snake clone? I WAS thinking of putting the program on my laptop, but I've been afraid to do that since its so demanding on my main pc (I once fried a laptop running games that it couldn't handle).
I've tried to use the time.delay command, but that doesn't seem to do anything to fix the issue. I'm using the .tick command to limit the framerate, but that doesn't seem to have any effect on the sound delay. I even get the sound delay on my start menu, even though it doesn't have a framerate limit.
Also, in general, I've noticed my programs tend to be really laggy. I'm running them on a high-end gaming pc, but my computer acts like its struggling to handle it. And keep in mind, this is a clone of snake, so its not exactly the most demanding on a pc. Though strangely enough, running it appears to take up a third of my RAM! And this is a pc that can run a heavily modded Skyrim at full graphics, and yet it has a hard time rendering a snake clone? I WAS thinking of putting the program on my laptop, but I've been afraid to do that since its so demanding on my main pc (I once fried a laptop running games that it couldn't handle).