Jan-04-2020, 08:58 AM
(Jan-03-2020, 07:13 PM)michael1789 Wrote: try replacing your code with what I have.
class TileMap: def __init__(self, filename): tm = load_pygame(filename, pixelalpha=True) self.width = tm.width * tm.tilewidth self.height = tm.height * tm.tilewidth self.tmxdata = tmThey are very different.
Where you define "tm" I think you need "()" at the end.
I replayed it with your code and now I have this error:
Traceback (most recent call last): File "/Users/.../Desktop/MyRPG/main.py", line 5171, in <module> g = Game() File "/Users/.../Desktop/MyRPG/main.py", line 15, in __init__ self.load_data() File "/Users/.../Desktop/MyRPG/main.py", line 61, in load_data self.map = TiledMap(path.join(map_folder, 'map1.tmx')) File "/Users/.../Desktop/MyRPG/tilemap.py", line 29, in __init__ tm = load_pygame(filename, pixelalpha=True) NameError: name 'load_pygame' is not definedIt says that load_pygame is not defined. You said, that at the tm thing I'd need a () at the end. But you don't have that either. So I tried it also this way:
def __init__(self, filename): tm = pytmx.util_pygame.load_pygame() #tm = load_pygame(filename, pixelalpha=True) self.width = tm.width * tm.tilewidth self.height = tm.height * tm.tilewidth self.tmxdata = tmThere I am getting a different error, which is:
Traceback (most recent call last): File "/Users/.../Desktop/MyRPG/main.py", line 5, in <module> from sprites import * File "/Users/.../Desktop/MyRPG/sprites.py", line 4, in <module> from tilemap import collide_hit_rect File "/Users/.../Desktop/MyRPG/tilemap.py", line 28 def __init__(self, filename): ^ IndentationError: unindent does not match any outer indentation levelI checked that it is intentioned, but although I'm getting this error above.