Jan-04-2023, 08:53 PM
(This post was last modified: Jan-06-2023, 12:46 AM by Yoriz.
Edit Reason: removed unnecessary quote of previous post
)
Thanks again. Yeah, I'm trying to learn, something I understand, something I don't for now.
Why did you remove cube.draw()? How come it become unnecessary? Is there any other simple way if you don't suggest me using time.wait() that I can have some time off between my and computer's move so I can follow the game easier like I've already had with cube.draw(surface) in the end of the loop?
Why did you remove cube.draw()? How come it become unnecessary? Is there any other simple way if you don't suggest me using time.wait() that I can have some time off between my and computer's move so I can follow the game easier like I've already had with cube.draw(surface) in the end of the loop?