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GPS Points to map for game/simulator
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GPS Points to map for game/simulator
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Hi All,
I'm new to attempting any game development but been fooling about with pygame a bunch and seems pretty intuitive as I've got a decent programming background doing other python, c and such.
I'm looking for the best approach to take a set of gps data, essentially a csv file of lat/lon points and have them plotted in a way I can use the perspective of cameras in pygame to scroll about and zoom in/out to the map I create.
So I should have stated, I can already convert the lat/lon to x,y cartesian, so that makes the data a little more straight forward I would think for my approach.
My end goal is to have a sort of simulator for a little robot I have to wander about a property and report back position, and I could plot this on a map. I was taking baby steps to understand the movements and positioning aspects of sprites in pygame, and also plotting with matplotlib figuring I could merge the two to provide what I'm looking for. But I'm stuck on how to best get my data plotted to a "map" environment that I can simply use that information as an image or such to be a basemap of sorts. I did attempt to follow some "Basemap" tutorials but found my environment just won't load/recognize the "mpl_toolkit.basemap" on sublime text 3.

Sorry for the long and deviated path, but what is the recommended way to take my x,y coordinates and formulate a map of sorts that I can represent a robot sprite over?

Thank you for any suggestions!!
AvgPlum
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GPS Points to map for game/simulator - by AvgPlum - Apr-26-2023, 08:37 PM

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