Python Forum
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
weapon creation
#1
Hello, I have to create a " weapon " with name, damage speed, range, damage/second, and the damage would change if the weapon has a gem..
here is the starter code i have:


class Weapon(object):
[...]

class Sword(Weapon):
    def __init__(self, name='sword', speed=1, dmg_min=1, dmg_max=1, wrange=1, gems=, gems_nb=0):
        super(Sword, self).__init__(speed=speed, dmg_min=dmg_min, dmg_max=dmg_max, wrange=wrange)
        self.gems = gems
        self.gems_nb = gems_nb
        self.name = name
        return

class Gem(object):
[...]

    def infos(self):
        print "Name = {}".format(self.name)
        print "Damage range = {}".format()
        print "Dps = {}".format()
        print "Nb gems = {}".format()
        print "Golden gem: {}".format()

excalibur = Sword('Excalibur', 10, 50, 120, 4)
gold_gem = Gem("Golden gem", 100)
excalibur.add_gem(gold_gem)
excalibur.infos()
It has to print :



Output:
Name = Excalibur Dammage range = 50-120 Dps = 1850 Nb gems = 1 Golden gem:    +100 dmg, +0 speed, +0 range.
im stuck, any help ?
thanks!
Reply


Messages In This Thread
weapon creation - by haye - Sep-19-2017, 10:08 AM
RE: weapon creation - by ichabod801 - Sep-19-2017, 02:11 PM
RE: weapon creation - by haye - Sep-19-2017, 02:20 PM
RE: weapon creation - by buran - Sep-19-2017, 02:21 PM
RE: weapon creation - by haye - Sep-19-2017, 02:34 PM
RE: weapon creation - by ichabod801 - Sep-19-2017, 02:40 PM
RE: weapon creation - by haye - Sep-19-2017, 03:06 PM
RE: weapon creation - by ichabod801 - Sep-19-2017, 04:21 PM

Forum Jump:

User Panel Messages

Announcements
Announcement #1 8/1/2020
Announcement #2 8/2/2020
Announcement #3 8/6/2020