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3d taxi voronoi mesh creation - cutting/combining polygons help/advice please
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3d taxi voronoi mesh creation - cutting/combining polygons help/advice please
#1
I made this here debug testbed with PyOpenGL to work out how to construct a perpendicular plane in taxicab metric, aka manhattan. 
Any advice in constructing voronoi region meshes with these perpendicular poly planes would be welcome. I am looking into pycsg, but I don't think it's ideal for this task.
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3d taxi voronoi mesh creation - cutting/combining polygons help/advice please - by Chronocide - Sep-19-2016, 11:11 AM

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