Jul-15-2018, 08:57 PM
Maybe increase your python skills first. Learn to use classes.
Using classes can make code more readable and easier to program.
example
Using classes can make code more readable and easier to program.
example
import pygame from random import randint pygame.init() class Roach: def __init__(self): self.rect = pygame.Rect(Game.screen.centerx, Game.screen.centery, 10, 10) self.direction = 'up' self.speed = 10 self.step = 0 self.tick = pygame.time.get_ticks() + 100 def update(self, tick): if tick > self.tick: self.tick += randint(90, 110) if randint(1,10) in [2, 8]: if self.direction in ['up', 'down']: self.direction = ['left', 'right'][randint(0,1)] else: self.direction = ['up', 'down'][randint(0,1)] if self.direction == 'up': self.rect.y -= self.speed elif self.direction == 'left': self.rect.x -= self.speed elif self.direction == 'right': self.rect.x += self.speed elif self.direction == 'down': self.rect.y += self.speed self.rect.clamp_ip(Game.screen) def draw(self, surface): pygame.draw.rect(surface, (255,255,0), self.rect) class Game: screen = pygame.Rect(0,0,640,640) def __init__(self, caption): pygame.display.set_caption(caption) self.surface = pygame.display.set_mode(Game.screen.size) self.clock = pygame.time.Clock() self.roach = Roach() def loop(self): self.running = True while self.running: for event in pygame.event.get(): if event.type == pygame.QUIT: self.running = False tick = pygame.time.get_ticks() self.roach.update(tick) self.surface.fill((0,0,0)) self.roach.draw(self.surface) pygame.display.flip() self.clock.tick(30) def main(): game = Game('Roach') game.loop() pygame.quit() main()
99 percent of computer problems exists between chair and keyboard.