Jan-13-2020, 04:33 AM
I don't think you misunderstand. The window opens, the program starts running, and if it is running while I click on the title bar and move it, when I let go the sprites are all over the place and in places they should not be.
OK, so just this moment I did some experimenting. The problem is not really with moving the window, just clicking on the title bar. The enemies are trying to get me through the wall, but can't. I click and then appear on the other side of the wall. It gets weirder. I clicked and held the title bar, I heard a whole bunch of sounds like the enemies were taking damage, which then stopped. I let go and when the window drew the next frame all the enemies where gone. The player was unhurt by the enemies all killed each other... but they aren't coded to do that. lol.
I think I'll just make it start on Pause for now. If this all doesn't ring a bell then my describing it won't be of much use.
Once I'm done the tutorial maybe I'll nice it up and post a .zip for someone to run and look at if they want. It's really weird.
OK, so just this moment I did some experimenting. The problem is not really with moving the window, just clicking on the title bar. The enemies are trying to get me through the wall, but can't. I click and then appear on the other side of the wall. It gets weirder. I clicked and held the title bar, I heard a whole bunch of sounds like the enemies were taking damage, which then stopped. I let go and when the window drew the next frame all the enemies where gone. The player was unhurt by the enemies all killed each other... but they aren't coded to do that. lol.
I think I'll just make it start on Pause for now. If this all doesn't ring a bell then my describing it won't be of much use.
Once I'm done the tutorial maybe I'll nice it up and post a .zip for someone to run and look at if they want. It's really weird.