I have 2 .py files below (Both shortened and include the problem sections):
engine.py
engine.py
import events running = False; def start(): boot() #Can be safely ignored all it does is call pygame.init() running = True; while running: events.update_events() if events.exit_request is not None: running = False #Logic here shutdown()events.py
import pygame exit_request = None def update_events(): for event in pygame.event.get(): if(event.type == pygame.QUIT): exit_request = eventWhile I am using pygame, that isn't where the problem lies, I have tested it and the problem is that if I access the exit_request variable in the events file from engine.py, it will always show up as None even if there is an exit event, but if I print exit_request from inside events.py, it will show up appropriately as pygame_exit_blah blah blah if the user clicked the x button, but like I said will show up as "None" if printed from engine.py. Does anyone know why this is happening?