Posts: 544
Threads: 15
Joined: Oct 2016
Also using Rect and Vector2 for math. Will speed up your program.
99 percent of computer problems exists between chair and keyboard.
Posts: 544
Threads: 15
Joined: Oct 2016
Pygame.display.update() only update any rect that has change. Except when there to many and flip the whole screen. If your screen is in constant change it better to use pygame.display.flip().
That sound like something in your code. It like you stop process that data when you left. With out seeing code. I just be guessing.
99 percent of computer problems exists between chair and keyboard.