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Building a team quickly
#1
I am a developer who recently started working on my own, and I've come across some projects that I can't handle by myself (mostly in Python or React for front end). Does anyone out there have any experience with building a remote team in terms of what has worked well and what hasn't? I have some suggestions already, but I want to see what people have had success with already. Thanks!
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#2
First, remember the basic rule of software development - you can have it cheap, fast, or good, pick 2. I've been a subcontractor on a number of projects over the years, and doing it solo made it cheap and, I believe, good (evidence = repeat customers), but the projects took a while. So, the number of coders you need depends on how fast you want the project complete. Make sure your coders are competent IN THE SPECIFIC AREA of your project. They might be great at developing games but have no idea about a DNN. Don't go too cheap - results will be unreliable. I have done hourly and by-the-job, I like either way and am honest in my time, but often until you build a relationship with the coder you may prefer job pricing. As a coder I build some extra time in on my estimates for job prices, to give myself a buffer.

Hope this helps.
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#3
I can suggest these guys: https://partners.300brains.com/
I have worked with them and they do a good all-around job, and they have a good program to cooperate with US and European developers. Not sure how much you know about Poland as an offshoring destination but it's rising fast.
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#4
(Jul-10-2020, 04:30 AM)benjamin79 Wrote: I can suggest these guys: https://partners.300brains.com/
I have worked with them and they do a good all-around job, and they have a good program to cooperate with US and European developers. Not sure how much you know about Poland as an offshoring destination but it's rising fast.

Thanks for the referral...I'm talking with them now and seems to be a reputable company!

(Jul-06-2020, 07:52 PM)jefsummers Wrote: First, remember the basic rule of software development - you can have it cheap, fast, or good, pick 2. I've been a subcontractor on a number of projects over the years, and doing it solo made it cheap and, I believe, good (evidence = repeat customers), but the projects took a while. So, the number of coders you need depends on how fast you want the project complete. Make sure your coders are competent IN THE SPECIFIC AREA of your project. They might be great at developing games but have no idea about a DNN. Don't go too cheap - results will be unreliable. I have done hourly and by-the-job, I like either way and am honest in my time, but often until you build a relationship with the coder you may prefer job pricing. As a coder I build some extra time in on my estimates for job prices, to give myself a buffer.

Hope this helps.

Thanks, good advice!
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