Hi im new on pygame programming and when I want to make the "world" variable with the "World" class it gives me error how can I fix it?
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import pygame pygame.init() screen_width = 1001 screen_height = 600 screen = pygame.display.set_mode((screen_width, screen_height)) # screen name pygame.display.set_caption( "HANDSOME ADVENTURE" ) # variables tile_size = 50 # screen icon icon = pygame.image.load( 'handsome icon.png' ) pygame.display.set_icon(icon) # load images bg_img = pygame.image.load( 'bgp.png' ) def draw_grid(): for line in range ( 0 , 100 ): pygame.draw.line(screen, ( 255 , 255 , 255 ), ( 0 , line * tile_size), (screen_width, line * tile_size)) pygame.draw.line(screen, ( 255 , 255 , 255 ), (line * tile_size, 0 ), (line * tile_size, screen_height)) class World(): def __int__( self , data): self .tile_list = [] dirtimg = pygame.image.load( 'handsomedirt.png' ) row_count = 0 for row in data: col_count = 0 for tile in row: if tile = = 1 : img = pygame.transform.scale(dirtimg, (tile_size, tile_size)) img_rect = img.get_rect() img_rect.x = col_count * tile_size img_rect.y = col_count * tile_size tile = (img, img_rect) self .tile_list.append(tile) col_count + = 1 row_count + = 1 world_data = [ [ 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 ], [ 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ], ] world = World(world_data) # gameloop run = True while run: screen.blit(bg_img, ( 0 , 0 )) print (world.tile_list) draw_grid() for event in pygame.event.get(): if event. type = = pygame.QUIT: run = False pygame.display.update() pygame.quit() |
Error:world = World(world_data)
TypeError: World() takes no arguments
libpng warning: iCCP: known incorrect sRGB profile