Feb-09-2022, 02:25 PM
Hi all
I'm very new to Python and programming other than in Basic many years ago
I'm trying to get an Earthquake monitor working as Link to original project and code
I am able to get it working if I use a headless setup on a Pi 3b+ but with Raspbian lite only
It will not work on any other OS setup I have tried
I want it to work with the full version of Raspbian Debian version: 11 (bullseye) so it can be kept up to date and I can eventually if wanted integrate it into another project I have
The other project uses pygame but with the desktop version of Raspbian so I really need to figure out why it won't work
If anyone can help?
The error I get when I run it on the standard version of Bullseye is
It gets a bit further then gives this error:
It will "eventually" be merged with my weather display which is why I need it working on a proper monitor
I did contact the author of the project but he said he's moved onto other things.
I've attached the 2 sections of code that it relates to
I'm very new to Python and programming other than in Basic many years ago
I'm trying to get an Earthquake monitor working as Link to original project and code
I am able to get it working if I use a headless setup on a Pi 3b+ but with Raspbian lite only
It will not work on any other OS setup I have tried
I want it to work with the full version of Raspbian Debian version: 11 (bullseye) so it can be kept up to date and I can eventually if wanted integrate it into another project I have
The other project uses pygame but with the desktop version of Raspbian so I really need to figure out why it won't work
If anyone can help?
The error I get when I run it on the standard version of Bullseye is
pi@Earthquake:~ $ cd EQMap pi@Earthquake:~/EQMap $ python3 EQMap.py New Event Traceback (most recent call last): File "/home/pi/EQMap/EQMap.py", line 155, in <module> main() File "/home/pi/EQMap/EQMap.py", line 137, in main repaintMap(); File "/home/pi/EQMap/EQMap.py", line 61, in repaintMap displayManager.displayMagnitude(cqMag) File "/home/pi/EQMap/DisplayManager.py", line 144, in displayMagnitude self.drawCenteredText(self.topTextRow, "Mag: " + str(mag)) File "/home/pi/EQMap/DisplayManager.py", line 96, in drawCenteredText textSurface, rect = self.font.render(text, 1, self.textColor) TypeError: fgcolor must be a Color pi@Earthquake:~/EQMap $IF I bypass that error by assigning a color (which don't want to do as the color changes during the program run)
It gets a bit further then gives this error:
pi@Earthquake:~/EQMap $ python3 EQMap.py New Event Traceback (most recent call last): File "/home/pi/EQMap/EQMap.py", line 155, in <module> main() File "/home/pi/EQMap/EQMap.py", line 137, in main repaintMap(); File "/home/pi/EQMap/EQMap.py", line 79, in repaintMap displayManager.mapEarthquake(lon, lat, mag, color) File "/home/pi/EQMap/DisplayManager.py", line 134, in mapEarthquake self.drawCircle(mapX, mapY, radius, color); File "/home/pi/EQMap/DisplayManager.py", line 119, in drawCircle pygame.draw.circle(self.screen, color, (x, y), radius, width=2) TypeError: circle() takes no keyword arguments pi@Earthquake:~/EQMap $Can anyone tell me how to get this to run on a Pi that isn't headless and has a monitor attached to it?
It will "eventually" be merged with my weather display which is why I need it working on a proper monitor
I did contact the author of the project but he said he's moved onto other things.
I've attached the 2 sections of code that it relates to
Attached Files