I'm making a game with a login and saving the players data. Instead of saving their data in a local txt or json file. Is there some way I can save the data to a place accessible to all copies of the game? Thx in advance for any help!
Saving and accessing data from different clients
Saving and accessing data from different clients
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Saving and accessing data from different clients - by SheeppOSU - Jul-28-2019, 12:44 AM
RE: Saving and accessing data from different clients - by metulburr - Jul-28-2019, 02:15 AM
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