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Question about learning Python 3.0 for finding work
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Question about learning Python 3.0 for finding work
#1
Hi.

I'm curious to know your thoughts on this —

I have some very basic programming experience. I'm a designer and learned to code a bit in ActionScript 3.0 by Adobe. It's an object oriented language that works with Adobe Flash. I've been told it is somewhat similar to Java.

I can't say I mastered it, but I know more than many other designers who dabbled in ActionScript. Let's say I got to a level where I was able to develop simple games, such as pinball, a not very good version of Pac-Man, a rather primitive car racing game... that sort of thing.

I want to get more serious about coding. Not necessarily in relation to my design work. I'm open-minded about it to the extent that I could see myself doing something entirely different from design.

After some research, I decided that it would be best to learn Python 3.0 (I was also considering Java and Google Go).

My intention is to teach myself through books, online tutorials, etc.
And I want to get to a level where I can actually find work as a Python developer.
I realize there are several directions you can go in, in respects to the different fields where Python is used. And I assume it would be a good idea for me to figure out which direction I would want to focus on.

While I mull that over, I'm curious to know which fields of the below have steeper or shallower learning curves. In which fields would take the longest/shortest time to reach a level where one can find work?
  • Data science / Machine learning
  • Mobile apps
  • Websites
  • Games
  • Hardware (Sensors)
  • Robots

Thanks Smile
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