Hello, there is a file format, this file is a skeleton and I want to convert this file, my friend wrote import for this file and it works, but I need to revert back to the old original file structure, but there is a problem while exporting. thanks everyone
Skeleton file export error Python Code
Skeleton file export error Python Code
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any help ?
Nov-14-2020, 10:15 AM
I don't know how you expect any help while providing barely any info - just some screenshot and some short video.
More or less it's unclear what you want to achieve and there is no supporting info necessary to understand your problem
If you can't explain it to a six year old, you don't understand it yourself, Albert Einstein
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@buran There is a file, this is a skeleton file, a binary file, and this file has a format, I can import this file for the blender, but I want to restore it to the original file format, but there is a problem when restoring it, quaternion and translations are not export, I guess the values of bones not coming out.
Here I am upload scripts and sample file.everything looks fine, only the values of the bones are not exported ///I can import this file and now I want to revert/// Converter .bsk to .fbx * .fbx to .bsk https://mega.nz/file/3uBCXDZD#0HDh8pLjIK...NCY4RuqN1U and file format here https://github.com/DummkopfOfHachtendude...XVBSK-0101 The skeleton of the original file I imported first on the blender screen, and I exported it to the desktop according to the file format, but the values of the bones did not come out when exporting quaternion and translations, anyway, I reopened the file on the desktop and the bones were intertwined, the trouble is here f.write (struct.pack (" 4f, 0.0,0.0,0.0,0.0)) here but I don't know how to do it here |
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